AI Insights · Timothy · January 2022
Top 5 Battlefield Commander Games on Android in Australia Q4 2021
In Q4 2021, the top Battlefield Commander games on Android in Australia showcased varying trends in downloads, revenue, and active users, according to Sensor Tower data.
In Q4 2021, the top Battlefield Commander games on Android in Australia experienced diverse performance trends in terms of downloads, revenue, and active user engagement. Here's a detailed look at how each game performed during this period, based on data from Sensor Tower.
Clash Royale from Supercell showed a strong performance in weekly revenue, peaking at approximately $48.5K in the week of December 20. Weekly downloads saw a significant increase mid-quarter, reaching around 4.4K in early November. Active users also grew, reaching a high of around 115.8K in late November.
Castle Raid! by VOODOO experienced a downward trend in weekly revenue, ending the quarter with about $50. Downloads fluctuated, peaking at around 5.8K in late September and ending the quarter with a rise to approximately 4.3K. Active users saw a decline mid-quarter but rebounded to about 11.1K by the end of December.
Hook.io from FIRE STUDIOS had a relatively modest performance in revenue, peaking at $176 in mid-December. Weekly downloads were highest at the beginning of October with around 2.6K. Active users peaked early in the quarter at around 2.7K but saw a slight decrease towards the end of the year.
Art of War: Legions by Fastone Games HK saw a steady decline in weekly revenue, starting from $8.4K at the beginning of the quarter and dropping to around $3.9K by the end. Downloads were highest in early October with about 1.6K but generally decreased throughout the quarter. Active users followed a similar trend, peaking at around 15.1K in early October and declining to about 8.8K by the end of December.
Conquer the City: Tower War from JoyPuz showed modest revenue, peaking at $25 in late November. Downloads were relatively stable, peaking at 791 in mid-October and ending the quarter with around 690. Active users saw moderate fluctuations, peaking at approximately 2.3K in late December.
For more detailed insights and data, visit Sensor Tower.